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What's Next?

It’s been about eight months since the release of NEONnoir, and in that time, I’ve been making various bug fixes for the engine and the game’s content. I wanted to add features I cut due to time constraints and use NEONnoir as the test game while I start preproduction for the sequel. This has led me to ask myself, “How much more effort do I want to put into the Blitz Basic codebase?

Jun 8, 2023 ยท 1 min